Get Hit on Entry could use a tiny amount of heat frames. It would be impactful when modelling a room peek and then leave, and that's not really a thing. Otherwise there exist larger pools of heatFrames to traverse the room.
Leave With Runway (Short Runway) doesn't need an obstacle check now that it has an entrance condition.
And from the unchanged parts of the strats
A number of medium strength weapon kill strats should should expect running away and that is canDodgeWhileShooting
Plasma Hitbox Run-Through I recall being kinda hard to do; but I don't really remember for which direction it was.
I think I addressed everything except the hitboxing. I found that I got hit a lot both directions, but I'm not really sure what I'm doing. I did notice that [1, 6] hitbox required plasma and [6, 1] didn't (?)
Seems ok
Get Hit on Entry
could use a tiny amount of heat frames. It would be impactful when modelling a room peek and then leave, and that's not really a thing. Otherwise there exist larger pools of heatFrames to traverse the room.Leave With Runway (Short Runway)
doesn't need an obstacle check now that it has an entrance condition.And from the unchanged parts of the strats
canDodgeWhileShooting
Plasma Hitbox Run-Through
I recall being kinda hard to do; but I don't really remember for which direction it was.