vgmoose / movement

Christmas Crunchtime (tentative title)
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Enemies #2

Open vgmoose opened 10 years ago

vgmoose commented 10 years ago

An Enemy object needs to exist. You should be able to set:

It should also keep track of the following:

And the following methods would be nice:

And anything else you see fit.

Take a look at the existing Player object to see what this might look like.

vgmoose commented 10 years ago

Enemy looks good so far, I'd like the see the collision method fleshed out (see the TODO for more information).