Closed djmaximum17 closed 4 years ago
Please post this issue in the libvgm repo.
Since we plan to replace the current VGMPlay codebase, we have stopped working on new features like porting cores for the "legacy" VGMPlay in order to focus on libvgm instead.
Pull requests would still be OK (and appreciated) though.
Is the NEZplug GameBoy core any better than the current MAME GameBoy core?
I know that GameBoy sound emulation used to be pretty bad for MAME 0.180 and earlier. But since then it got completely rewritten and to me it seems to be pretty accurate now. (A tad too accurate, actually, as it emulates some waveform corruption bugs that are present on the original GameBoy, but not on the GameBoy Color.)
yes, its sound emulation is actually pretty accurate
On 6/27/20, ValleyBell notifications@github.com wrote:
Is the NEZplug GameBoy core any better than the current MAME GameBoy core?
I know that GameBoy sound emulation used to be pretty bad for MAME 0.180 and earlier. But since then it got completely rewritten and to me it seems to be pretty accurate now. (A tad too accurate, actually, as it emulates some waveform corruption bugs that are present on the original GameBoy, but not on the GameBoy Color.)
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it would be nice if in the next release of VGMplay, Gameboy should use NEZplug++ emulation core. much like how the NES Famicom uses NSFplay. http://offgao.net/program/nezplug++.html