vgmrips / vgmplay-legacy

VGM file command-line player and Winamp plugin.
http://vgmrips.net
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use NEZplug++ emulation core for Gameboy instead of MAME #75

Closed djmaximum17 closed 4 years ago

djmaximum17 commented 4 years ago

it would be nice if in the next release of VGMplay, Gameboy should use NEZplug++ emulation core. much like how the NES Famicom uses NSFplay. http://offgao.net/program/nezplug++.html

superctr commented 4 years ago

Please post this issue in the libvgm repo.

Since we plan to replace the current VGMPlay codebase, we have stopped working on new features like porting cores for the "legacy" VGMPlay in order to focus on libvgm instead.

Pull requests would still be OK (and appreciated) though.

ValleyBell commented 4 years ago

Is the NEZplug GameBoy core any better than the current MAME GameBoy core?

I know that GameBoy sound emulation used to be pretty bad for MAME 0.180 and earlier. But since then it got completely rewritten and to me it seems to be pretty accurate now. (A tad too accurate, actually, as it emulates some waveform corruption bugs that are present on the original GameBoy, but not on the GameBoy Color.)

djmaximum17 commented 4 years ago

yes, its sound emulation is actually pretty accurate

On 6/27/20, ValleyBell notifications@github.com wrote:

Is the NEZplug GameBoy core any better than the current MAME GameBoy core?

I know that GameBoy sound emulation used to be pretty bad for MAME 0.180 and earlier. But since then it got completely rewritten and to me it seems to be pretty accurate now. (A tad too accurate, actually, as it emulates some waveform corruption bugs that are present on the original GameBoy, but not on the GameBoy Color.)

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