vgstation-coders / vgstation13

Butts
GNU Affero General Public License v3.0
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Pro Atmos Code #10017

Open AlphaBuffalo opened 8 years ago

AlphaBuffalo commented 8 years ago

0b4a3f04b694bb4a61dd530ab2059761 Basically, I built the shard chamber in the 2x2 area that isnt on fire, but it wouldnt be activated by the emitter with the small chamber. After carefully trying to expand the room while the shard was still inactive, the 3x3 room allowed the shard to finally be activated by the emitter. After hitting the shard with my mommi head, and admin at round end spawned sparks in the chamber you can see the rest. Only part of it caught fire.

Though the shard wouldnt activate with the smaller room, is it possible that the shard needs clearance to operate correctly, or is this a bug?

And why wont the fire spread to the rest of the chamber?

Exxion commented 8 years ago

ZAS gradually gets more and more broken, but everyone (definitely including myself) is too scared of it to fix it

AlphaBuffalo commented 8 years ago

You mean like the code is slowly breaks down during a game, or that the code is just slowly breaking down from everyone else fucking with code

Shadowmech88 commented 8 years ago

The latter.