vgstation-coders / vgstation13

Butts
GNU Affero General Public License v3.0
266 stars 544 forks source link

Happy Mask makes everyone Unhappy #10581

Closed nuklearcellphoneg closed 7 years ago

nuklearcellphoneg commented 8 years ago

Description of issue

Frustrates admins and players alike.

Difference between expected and actual behavior

Mask allows people to turn corpses with players in them into shades. It doesn't give them antag status. This upsets everyone

Steps to reproduce

  1. Watch a xenoarch
  2. They will find a happy mask
  3. Someone will use the happy mask eventually to turn a dead player, probably one in medbay about to be cloned, into a shade
  4. Nobody will be happy about this

Can we just toggle an objective on for people who put the mask on even if it's just 'Make people happy' or '???' and make it unremovable even if you remove the head, so we can stop the bans, ban requests, etc etc?

Exxion commented 8 years ago

It should be WAY rarer I've seen someone dig up three of them in one round

jknpj commented 8 years ago

I've seen someone dig up three of them in one round

Once i delivered 6 to security because i wasn't sure if keeping them in the outpost would be safe. They are common RNG generates a lot of cult digsites

Exxion commented 8 years ago

They really should be extremely rare, like once every few rounds at most They are in the rarest class of item in the source material, after all

jknpj commented 8 years ago

once every few rounds at most

Miners and Xenoarchs find them every round. Literally EVERY ROUND. Even Traders find them once in a while, and that's just because they only dig digsites once in a while.

Exxion commented 8 years ago

Yes. I said that Happiest Masks SHOULD be extremely rare, not that they ARE.

jknpj commented 8 years ago

Can we limit the maximum amount of a certain digsite in our roid generator? If yes that should do the trick.

Probe1 commented 8 years ago

 >put on mask  >objective: ???

I like nukes idea of having it give you an objective and having it be completely unremovable. I think the item is fine and finding multiple instances is actually pretty rare. I once found two right next to each other. Once. In the thousands of hours I've played. That sticks out to people.

I think the two things it needs are what I wrote at the top. Some kinda antag notification and some kinda permanence so it can't be shared. As is, it works fine and it allows people to organically roleplay by finding a creepy item and acting creepy with it. But once in a while it causes asspain.

So yeah, bite the bullet and make it an antag thing like a wizard survivor antag. It'll change the dynamic and probably make happy mask wearers behave worse (and crew kill them more) but it'll save trouble about people bitching the guy wearing the evil mask did something evil.

Shadowmech88 commented 8 years ago

If it's made into an antag item, then it should also be made into a large artifact.

ihadtoregisterforthis commented 8 years ago

Street-wise having the happiest mask means valid

NigglyWiggly commented 8 years ago

I always figured it only meant valid if you were in medbay

Intigracy commented 8 years ago

I think we should change it so it damages people around it slightly over time, with the shading thing being turned into an attack_self (aka the hud button in the top left) so it's INTENTIONAL

Maybe the happy objective too

Killette2 commented 8 years ago

I think mask wearers are valid, because we ALL know what the mask does, and you're just a huge asshole if you ever think it's a good idea to put it on.

Killette2 commented 8 years ago

It doesn't matter if they're in engineering. Happiest mask should mean valid because it could affect anyone at any place, and there's no reason to put it on other than to make other people shades. It doesn't heal you, it doesn't have good stats, it just shades people. It's for grief, and if you wear it it's your own ass at risk.

nuklearcellphoneg commented 8 years ago

@Killette2

Like three years ago I thought an emagged janiborg could knock a person into a laying state, walk over their body, and then shred it to pieces.

Like three months ago I thought there were only three transfer valves in Toxins.

So not everyone knows what it does, even the person wearing the mask, or what it means.

Literally the only problem with the item right now is this:

1) You put on the mask

2) You turn people into shades

3) The people you turn into shade flip their shit because you're not a legal antagonist.

And since yes, wearing the mask kiiiind of already makes you valid, antags probably aren't going to use it anyway. Might as well turn it into an antag ticket. Knock up the rarity as a balance if you want.

nuklearcellphoneg commented 8 years ago

No, I'm saying to change the mask to them an antag listed at round end, because otherwise the players are going to complain on both sides when people die or get shaded as a result.

nuklearcellphoneg commented 8 years ago

Ah right I forgot that playing through Risk of Rain was compulsory for being on this server.

I have Risk of Rain and I haven't beat it and I've never seen the mask and as far as I knew it was just some weird mask and I had no idea it was from Risk of Rain.

nuklearcellphoneg commented 8 years ago

http://ss13.moe/forum/viewtopic.php?f=20&t=2593&p=11938&hilit=happiest+mask#p11938 if everybody knows why do we have to respond to ahelps about it

jknpj commented 8 years ago

I like to keep a mask and souls stones with me because it can turn the tables against murderbones/suicide bombing inside the shuttle and help gibbed people. It's a way to bring everyone back when there is no time to bring them back or no medbay crew left alive. It's a tool, how you use it defines if you're valid or not.

Also, don't make it a large artifact. I'm already tired of wasting my luck with griff or dud artifacts being lynched for bringing large artifacts(even if they are non-lethal and useful, like healers). Don't turn Xenoarch into Toxins 2.0. You can just remove it completly and make it vault-only if you want to make it another turn-into-antag item.

ghost commented 8 years ago

Every time I play miner and spend more than 10 minutes on the roid I find at least one of these. Hell, I've found 3 in one digsite before, and find 2 regularily enough. And what you're saying about bringing people back is straight ass. Unless you are a moron it is incredibly easy to work the cloner and such to save people, there are a few doors and if you have to, smash the god damn windows. Being brought back as a shade is not the same as being brought back into the round by other means. You are bound to another persons will, fragile enough that food shot from a vendor or anything thrown at you will kill you, which results in permentant removal from the round as your character. I made it clear how I feel about this item in the ban request I wrote. By having it actually turn people into an antag you're just giving people even more free tickets to grief. Play Miner, don't get antag? Oh I'll just ruin every digsite until I find the mask and then go back to the station and kill everyone with my 12 guns I found on the way, the spur and these 4 goliaths I lazarused. It would work better as a large actifact, yes, but if you're going to make it give an antag status still then it's just stupid to even have it. It's the sort of item which should be a tool for people who are already antags.

nuklearcellphoneg commented 8 years ago

http://ss13.moe/forum/viewtopic.php?f=18&t=2695

jknpj commented 8 years ago

I changed my point of view, the thing needs to fucking go and stay go. Or maybe we could make it do the same amount of damage to it's wearer of the manifest ghost rune, so people won't rush to shade people at medbay for laughs and giggles.

Shadowmech88 commented 8 years ago

Or make it a large artifact instead of a small one so miners don't stumble onto five of them during any given round.

nuklearcellphoneg commented 8 years ago

Again, my gripe is this: It doesn't make you an antag, but it makes you basically valid, and there's no rule for this, and because it's not really a central component of the game I don't really want to address it in the rules... it's a frustrating item.

Killette2 commented 8 years ago

Well what about this. What if the ITEM was reworked instead of the rules? It would still have the same concept of risk of rain in making shades, but what if it worked differently? Such as maybe putting it on gives you a spell where you can activate that THEN puts all corpses in an AoE into bodies of shades. That makes the owner more liable for what the fuck are you doing, especially if they repeat use(read: abuse) the item.

I think this would be a great, and a QoL change to the mask all together, what do you all think?

nuklearcellphoneg commented 8 years ago

I think a six stack of bodies at medbay would be quite unhappy.

Killette2 commented 8 years ago

It's something that can easily be logged since it's a spell, requires manual use rather than a passive effect, and if you do it more than once you know what's up. Also it should be given a name that makes it's effect obvious so you DON'T decide it would be a great idea to raise bodies in medbay.

If medbay was that backed up anyways, it would probably be merciful, but not encouraged.

nuklearcellphoneg commented 8 years ago

bomb six dead bodies

jknpj commented 8 years ago

@Shadowmech88 NO MORE DUD LARGE ARTIFACTS

What about a "Are you sure you want to put the mask?" confirm box explaining what the mask does when you try equip it?

ghost commented 8 years ago

So if it's been a problem since june, why hasn't it been addressed?

PJB3005 commented 8 years ago

None of the coders cared enough.

Period.

Killette2 commented 8 years ago

Welcome to the github :smile:

SonixApache commented 8 years ago

REMOVE MASK

MAKE IT AN ANTAG ITEM LIKE THE VIAL OF CHANGELING BLOOD / VAMPIRE MASK

ghost commented 8 years ago

I'll get to moving it to 'artifact spawn' tier for vaults in a minute then.

SonixApache commented 8 years ago

I was about to just remove it from all loot lists, your idea seems better.

nuklearcellphoneg commented 8 years ago

h-h-h-hello s-s-s-s-shonny did ya say yer was gon look at my i-i-i-ishew?