Closed Shadowmech88 closed 5 years ago
People in the thread are angry about it? Oh, I see somebody who's probably a mechanic salty about upgraded cloners not being muh useful. Medbay would be much worse without speedcloning especially on rounds where there are lots of corpses that can't be defibbed, I don't see ANY reason to remove it.
no
Nah People are just shitflinging about medbay. The latter half of the last thread went with it and just keeps going
Cloning is too easy, but I'm not sure just removing early eject is the way to go about fixing it
The former is already the case, but cryo makes it irrelevant Honestly the latter sounds good to me but the probability I'll be yelled at for saying that within the next few minutes is essentially 100%
Eh, there is absolutely no way at all to replace body parts without a trip to robotics for a direct downgrade or finding a "donor"
direct downgrade
That's debatable, but robotic limbs definitely need some work
Actually limbs in general need some work Our organ system is horrific But I digress
People in the thread are angry about it
If we listened to the thread, the station would be one big room with a bunch of toolboxes, and it would always be on traitor.
Except this isn't the first time this has been talked about here.
And?
The thread's talking about it now so it's obviously just shitposting
The thread is always shitposting
Anyway, about the "come out missing limbs part", that wouldn't really work considering if you're even just missing a foot you're absolutely useless and all you get to do is lie on the floor
I always get speedcloned. Never the regular way, so I'm not certain if what I'm about to say is accurate to the way the game works.
Is this why I come out of cloning with hilarious amounts of genetic deficiencies and the doctors just kick me out right then and there?
If so, please remove this, this is dumb.
magic healtubes
Megamaw, I have absolutely no idea what you're saying People who are cloned should be put in a cryotube regardless of anything. If the cryo has a decent mix with cryo/clonex/alkysine/ryet, then you can get speedcloned. If not, then you still need to be cryox'd with the base beaker mix. If doctors are popping you out of the magic clone tube and don't put you in the magic heal tube, then they don't know what fastcloning actually is. If you get fastcloned into a cryox-only mix, go take some ryetalyn. Everyone who plays SS13 should know how to fix simple problems like brain damage or ryet for when Medbay becomes a wild ride. You should stop expecting doctors to give it to you if it's not already in the cryomix.
you should stop expecting doctors to do their jobs Que
guy standing next to medbay fridge for 10 minutes medbay is busy and understaffed screaming "HELP I HAVE A COUGH" "HELP HELP PLEASE FIX ME" fridge has 80 ryetalyn pills some kind assistant comes to force a ryet pill down his throat guy runs away "HELP HE'S TRYING TO KILL ME" runs out of medbay "medbay is so shitty today, they didn't even fix me" "doctors need to do their JOB"
yes, you should stop expecting medbay to do their job. if they do it, that is good. if they don't, know how to fix yourself when possible.
The thread is always shitposting
your discord is always shitposting OOC is always shitposting everything is shitposting and should be disregarded
I do think that something needs to be changed. The main argument for the status quo is when medbay only has incompetent players and not a single person get cloned. I do think that the opposite is just as an issue to gameplay, if there's at least one competent player death becomes a complete non-issue unless someone's head is destroyed while medbay can clone dozens of people under 5 minutes.
If speedcloning somehow gets completely removed, the cloner speed from upgraded materials should be even faster.
Medbay doesn't need to be made anymore tedious then it already is. What is with this obsession with messing with Medbay? seems to come up time and time again. Wasn't the cloner already nerfed by Dylan a while back? Wasn't that enough then or what?
lets just remove all medbay equipment until science researches and then builds it tbh.
Actually we could do this with all departments.
@Exxion
If it was brought up before then it must've been shot down, so yes, the thread is shitposting. Or should we open up another issue about changing the AI round start laws?
Ehh, I'm reading some shitty posty in the thread and there are good points. I don't think speedcloning should be removed, but, honestly, that's only because I use it often. Feel free to dismiss my opinion.
Not really. There was discussion then it just fizzled out.
The problem is that two machines shouldn't outmode an entire department. Cloning should be a last resort, but right now it's one of the first.
@kilozombie
take ryetalin
With what syringe my man
playing a skellyman
Get a syringe from a medical box ya meme
ok, i have a syringe
now where's a beaker
Uh oh, spaghetti-os That actually is a conundrum, but wouldn't a soda can or cup from the water cooler work?
A glass, any food, a free bottle from chemistry etc.
Leave medbay alone, if you change it, even less people will play it, and then the rounds will get 200x shitter. If you want to get rid of super speed cloning, the machine takes way too long at default to pop someone out on it's own (and it used to take even longer before the inaprov overdose was removed). Not allowing the machine to remove people below something like 50% health could be an option, but then if the power goes out and someone is at a less percent would they be trapped? That sounds kind of unfair. You'd need to impliment someway for them to wake up and get out (I thought about resist and then breaking the cloning tube but then it would never get fixed, or more importantly how would you fix that)
Megamaw. If you're a skeleton, use an IV and a pill, then you don't need a beaker or a syringe. There are two publicly available IV drips in medbay. If you do need a beaker, a cryox beaker starts on the table next to cloning, dissolve a pill in it and take 5u out, ryet only needs a tiny bit to work.
no
I think that this is a bad idea. Everybody wants medbay to be stocked with better doctors that don't just clone cyro. But ask your self this, are you playing medbay?
logically / lore-wise: yes /vg/ high-octane action gameplay meta: no
Lets just do the limb thing. If someones not fully cloned they have a very high chance of having broken limbs. That way we don't have too mess with printing new limbs (which is shoddy at best) and we don't have the cryo-fixes-all solution. You can speedclone them and roll the dice on whether they need surgery.
Interesting. I think I'd roll, personally, with speedcloning and then surgery, unless you mean 2-3 different broken bones, in which case only if surgery has an impressive toolset and a dedicated surgeon.
Yeah if that's an agreeable direction then it should be limited to one thing and not "He's so fucked we should just clone again"
Could be like, the average is one bone, with 0 or 2 being outliers?
edit: If the goal is for surgery to be relevant, a chance for a damaged organ is also applicable, I guess.
Various organ damage and a 1 or 2 bones sounds fair.
Fixing multiple organs in the chest isn't hard because they're done at the same time but it makes keeping the patient alive not something that can be ignored if they've got a barely functional heart.
Although I can imagine doctors doing something ridiculous where they scan clones before cryo, and then toolbox clones to death if they have more than one bone broken or an essential organ. A really unlucky clone could undergo 3-4 clonings because hey, we've got enough biomass, why not?
Any penalty to speedcloning I can think of effectively removes it since it'll be way easier to just let them clone all the way through and then cryo them. Lets them sit and not die and frees you up to treat other patients. Assuming no surgery upgrades from science, it'll even take you less time.
That's generally my idea and what I concluded as well. Speedcloning should be in the game. But it should have downsides and be reserved for "The shuttle is about to leave and we MUST hurry" instead of "do this every time no matter what".
With tier 3 upgrades cloning only takes like 15 seconds. So the in game mechanic for fast cloning already exists, but it's overwritten by speedcloning since 1 second > 15 seconds.
In a theoretically highly coordinates medbay one could speed clone while another doctor does fixing of the clones.
Such a medbay doesn't exist however.
An unupgraded cloner is arduous on certain patients, though. For some, it can't even get to a fully cloned state because they'll be taking damage (definitely Vox and maybe Plasmamen?)
I once organized (as CMO) an actual surgeon to do his job while the rest of Medbay operated separately. I don't think it's unreasonable to try for clone-surgery cooperation! It provides a goal for CMO.
😢 @Probe1 I didn't think of it like that. Reserving speedcloning for absolute emergencies, yeah. I don't necessarily like it because speedcloning or not speedcloning isn't robust, it's just faster/slower, but I can work with it
Way I see it, if a mechanic is upgrading the cloner to level 3, the cloner should be used, not speedcloning. Then, if speedcloning could break bones or organs, speedcloning becomes a complex technique for a good Medbay to use when a Mechanic can't upgrade the cloner.
Can you not replace limbs with meat? You can at least peg them.
Peg limbs are absolutely awful though.
Or cut off the limbs of the old corpse...
do they retain their dmg vars or are they just magically fixed when they're removed from a body
That's a good question.
Logically: retain, but I know limbs are pure shitcode so ???
Specifically the mechanic in which you can swipe your ID to unlock the pod and eject a clone within seconds of creating it.
I have no opinion one way or the other, but people in the thread seem to be angry at it and are obviously not going to make the issue themselves.