Open kilozombie opened 4 years ago
lamprey decides when we are done, this is it saying enough and to leave its presence
The Moment of Death
MC crashed. Iunno why it does now and it didn't last year. :shrug:
The perfect crash for a map like lamprey
Always striving to find new ways to fail, sir
Couldn't reproduce locally, Lamprey either fails to load completely and crashes my instance of DD before I could even log in (1/3 tries) or runs fine without too much shit going on in the profiler.
Looking at the runtimelog, BYOND seems to fuck up a little bit before the crash and when loading the map, being unable to create icons and then unable to perform a Blend operation. It could be that, which leads me to believe it is an out of memory error. Running Lamprey is definitively a lot more taxing on my craptop than Box, since it takes me 1.3 GB of RAM rather than ~600-800MB like other maps.
The only thing that could cause this error message is when the server recieves a ClickOn
something from the client, but everything is pretty much out of place and it registers it as an unarmed attack, from a mob who's also not really what it should be.
Unarmed attack fails on specific criterions:
/mob/living/carbon/human/proc/can_use_hand_or_stump(var/this_hand = active_hand)
if(restrained()) // handcuffed stump is retarded but let's do that in another PR ok?
return FALSE
if(hasorgans(src))
var/datum/organ/external/hand = src.find_organ_by_grasp_index(this_hand)
if(hand && hand.can_grasp())
return TRUE
return FALSE
So the game consider that the mob has no hands, or no organs.
My instinct is to say it ran out of memory, but that would be weird even for an out-of-memory error
it probably did. lamprey was using 1.3gb ram with 1 player locally.
Apparently this has also happened on Roid.
The server gets put into purgatory. Ghosts can still teleport around, but living mobs moving around get this message:
This is a message from this file:
https://github.com/vgstation-coders/vgstation13/blob/7b2399e7794c872cdefd9dd01d84dd1f9f876afa/code/_onclick/other_mobs.dm
Not a clue why. It kills serbian very very slowly, like a cancerous tumor. This never happened before now, but hey, Lamprey crashes server, no news there, but we're baffled why it's happening. It kills it faster than any time before, and previously we thought we fixed all the bugs