vgstation-coders / vgstation13

Butts
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feature requests from the thread #31262

Open SonixApache opened 2 years ago

SonixApache commented 2 years ago

why

Recent incursion of new players and players from other servers have resulted in the following ideas being strewn about in the thread. Mostly just copypasting the answers to >>359508778

what

GreatBigFailure commented 2 years ago

PA needs more interactions in general. It's an extremely boring and disappointing machine as it stands. I'm too busy with non-spess life and spess projects to commit to anything now, but I'd like to do something in the future. As for status displays, I think they're a good idea but shouldn't give a very accurate report on when they'll end. More of a general idea.

Engines would be a huge project requiring both a lot of time and engineering knowledge. Power would need a full rebalance first and then we'd need a bunch of extra machines that use the new standard numbers. Consider the fact that gourmongers were made with zero knowledge of wiring, I had to ahelp how to wire for a gourmonger once, and the output numbers were vague estimates I forgot to actually change later. Yet its still able to function as an engine and power the station fine. Basically it was made by someone minimal in game power knowledge and nigh random numbers. That's what we're working with regarding engine balance.

SonixApache commented 2 years ago

i think for engine balancing,the battle for viability should be superseded by the battle for fun features

Eneocho commented 2 years ago

I'm all for the RPD buffs and circuitry 2.0, but I'm very against the limiting the miners thing.

Eneocho commented 2 years ago

And for the "reason for power besides big numbers autism" thing, there were a few things thrown around on the thread a while back and I saved them on a text file: