vgstation-coders / vgstation13

Butts
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Future grenades void people forever #34156

Open D3athrow-Issues opened 1 year ago

D3athrow-Issues commented 1 year ago

(WEB REPORT BY: sacredatom REMOTE: 206.221.180.138:7777)

Revision

a50eb832e5fa0f538208d061cd267c94696f07b9

Description

unsure how, it worked fine when I tested it but two players got sent to a void I had to manually pull them out of due to getting caught in nades, didnt even appear on player panel

Steps to Reproduce

no idea get future naded

What you Expected

supposed to pop back into reality after 10 seconds

What Actually Happened

VOIDED

Exxion commented 1 year ago

I think it's 30 seconds, not 10, but I assume you waited longer than either

SacredAtom commented 1 year ago

Yeah it was several minutes, one guy said he could reply to pda messages but was too braindamaged to actual do anything

Eneocho commented 1 year ago

There's some issues if you stack time effects simultaneously, like being able to drop stuff into nullspace if you manage to time both a send to future and sent to past correctly (the interactions return while being sent to the past, so you can drop whatever you held, which stays in nullspace).