Removes the ash visuals on burnt objects and tiles as well as the black smoke which appears on objects nearing their autoignition temperature.
Why it's good
Removing these visuals cuts the burnable subsystem cost in half, reducing the noticeable stutter every 7 seconds when the subsystem pulses. This does not remove the smoke clouds produced by fires. If this system can be optimized in the future I will attempt to bring it back, but for now performance is more important than visuals.
Changelog
:cl:
rscdel: Removed ash production from fires.
rscdel: Removed objects smoking while nearing their autoignition temperatures.
What this does
Removes the ash visuals on burnt objects and tiles as well as the black smoke which appears on objects nearing their autoignition temperature.
Why it's good
Removing these visuals cuts the burnable subsystem cost in half, reducing the noticeable stutter every 7 seconds when the subsystem pulses. This does not remove the smoke clouds produced by fires. If this system can be optimized in the future I will attempt to bring it back, but for now performance is more important than visuals.
Changelog
:cl: