Closed Pancakemines closed 1 month ago
the one on the left looks more like the fallout shelter symbol, but it shouldn't have that black circle in the middle. If it's meant to be the radiation symbol the circle is supposed to be the same color as the outer blades
i feel like a lot more things should be added to the tile painter, like department direction signs, firelock exit warnings, restricted area warnings etc if they arent already there
the one on the left looks more like the fallout shelter symbol, but it shouldn't have that black circle in the middle. If it's meant to be the radiation symbol the circle is supposed to be the same color as the outer blades
More like this then? I gotta be honest I just used the one that was already there and added it to the painter so im winging it from here on out.
i feel like a lot more things should be added to the tile painter, like department direction signs, firelock exit warnings, restricted area warnings etc if they arent already there
These ones? They're not in there at the moment I guess because they're supposed to only go on walls but I guess if people didn't hate how they looked on the floor I could add them and change the PR to just be about adding decals in general. The only real issue is they clutter the ui a little since its an extra fourty or so entries. (update I have evolved my abilites and found out how to just put all the department directions under their own button so it doesn't clog up decals with all of them)
More like this then? I gotta be honest I just used the one that was already there and added it to the painter so im winging it from here on out.
That's better. I mean everyone will read it as radioactive. I'm just being an autist since it's an internationally recognized symbol
i feel like a lot more things should be added to the tile painter, like department direction signs, firelock exit warnings, restricted area warnings etc if they arent already there
These ones? They're not in there at the moment I guess because they're supposed to only go on walls but I guess if people didn't hate how they looked on the floor I could add them and change the PR to just be about adding decals in general. The only real issue is they clutter the ui a little since its an extra fourty or so entries. (update I have evolved my abilites and found out how to just put all the department directions under their own button so it doesn't clog up decals with all of them)
make these ones wall only somehow if you can
make these ones wall only somehow if you can
Honestly way beyond my ability I'll mess around some but I promise nothing.
aren't all the ones on the right actual sign objects you have to screwdriver to attach/pickup?
Yeah I figured I'd mention this now I actually got it working so as it stands I've made the "signs" only paintable on walls but as you said they are currently signs in game that as far as I can tell are not obtainable anywhere except exactly where they are currently mapped. So I'm leaving it as is but if it seems weird I could always make all the signs orderable from cargo instead it just seems like something no one would ever do anyway and outdated. I leave it up to the people and whomever merges or not I suppose. (worth noting I didn't actually know they were signs when I started, my bad)
Edit the CL to reflect your changes (Adding the ability to paint wall signs on the tile painter) and this looks good to merge.
all done boss
What this does
Adds some decals to the tile painter so you can better show your projects.
Why it's good
Giving players more freedom to decorate or warn crew about whatever they're working on should help people be more involved or avoid dying more.
Changelog
:cl: