Closed SECBATON-GRIFFON closed 3 months ago
the Return of Adam
the Return of Adam
more like undoing whatever happened that caused it
adam...
@SECBATON-GRIFFON fella if you're still changing your PR, bring it to draft so we don't need to waste my time reviewing it only for you to add ten new commits after it has been reviewed. This is not the first time you've done this and you're tiring dilt and I out!
@SECBATON-GRIFFON fella if you're still changing your PR, bring it to draft so we don't need to waste my time reviewing it only for you to add ten new commits after it has been reviewed. This is not the first time you've done this and you're tiring dilt and I out!
wasn't sure this was a problem but i'll note it
fun fact: theres still about half a second of lighting lag left if there's at least 1 player on with all the lights flicking on set in the config but if theres 0 players its instant, however commenting out the lighting subsystem update makes it instant with the 1 player at the cost of lights being a lil slower to flick on. worth noting
@SECBATON-GRIFFON will merge after you fix conflicts
@SECBATON-GRIFFON will merge after you fix conflicts
@west3436 done
[performance][qol]
What this does
shaves up to
11.31.5 seconds off that new slower roundstart (roundstart being the actual beginning of the round with job and antag assignment) adds a server config option to have all lights on at the start of the round regardless of players, off by default incidentally closes #25817.How it was tested
editing config file, starting the game, obsing as ghost
Changelog
:cl: