Closed MusgardTiger closed 7 years ago
What happens if you're killed by the shard when you're already a ghost?
I'm pretty sure that if you get nullspaced, your camera eye is just stuck on wherever you were before being nullspaced.
nullspace is a screen of black
Nothing happens, you just get the message saying "you are an adminghost blabla" BUT it deletes your ckey from your corpse if you have any. So it says that you don't have a corpse even if you have one.
By the way I know this isn't a worldshattering bug. I just wanted to let you code people know whatsup.
Deleting your ckey from your corpse is a pretty significant bug though It makes you unrevivable without admin intervention
Yeah but can you really expect badmins who are throwing ghosts around to help you get unfucked?
Shouldn't the new ghost at least get the old one's corpse? And does slamming a ghost into the crystal provide power?
No, the actual corpse. So you can re-enter it. Read the comment exactly six above my last one.
OK wait hold up if I'm reading the code correctly it doesn't even kill your ghost It just bumps the shard backwards So the only actual issue here is that ghosts can apparently bump things when buildmode thrown
I'm too tired to decipher this shit right now but I think the cause of this is buried somewhere deep within throw_at()
I'll take a look at it later if someone else hasn't found it yet
Anything thrown by buildmode becomes "dense", you can smash windows with ghosts thrown by buildmode
That's what I was worried about
Well don't do it.
Toggle build mode, select TH. Select a ghost, propel it into shard and it gets smashed into shard and shard moves backwards.