vgstation-coders / vgstation13

Butts
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YOU CANNOT CONTAIN THIS #9481

Closed Killette2 closed 8 months ago

Killette2 commented 8 years ago
  1. Pick up a walking mushroom (activated) with both of your hands
  2. They will constantly walk out of your grip, even if there's no other mushrooms around
  3. There is no easy way to contain your champion fighter walking mushrooms
  4. Also nobody knows mushrooms can level up by eating other mushrooms, which is why nobody does trained mushroom fights

I want a way to carry around my mushroom that isn't a locker, and I can't even do that with my hands because they run away.

Probe1 commented 8 years ago

nevermind you can't put them in your backpack

also if you try and cheat by injuring one of the other mushrooms to make sure one wins the game shits on it. I forget how.

Exxion commented 8 years ago

As I recall, you just don't get levels for pre-damaged mushrooms

9600bauds commented 8 years ago

Can you not just like locker them

Probe1 commented 8 years ago

Unwield the walking mushroom first.

ok so you can't bag them. that should be an easy solution.

Exxion commented 8 years ago

Why not just not let them walk out of your grip?

Blithering commented 8 years ago

Cages?

Probe1 commented 8 years ago

Cages.

Killette2 commented 8 years ago

Your mushroom is caged Cages cost fucking plasteel in the first place Other mushrooms will be able to chomp your caged/locker mushrooms due to mob code unlike the invulnerable caged carbon

Not fixing it. When do we get lazarus tier capsules for them?

Killette2 commented 8 years ago

That sounds like a good idea, wonder if it's been thought of before...

https://github.com/d3athrow/vgstation13/issues/3156

MAYBE THIS IS THE REASON I KEEP PUSHING THAT OLD ISSUES OR REQUEST SHOULD NOT BE ABANDONED AND FORGOTTEN

9600bauds commented 8 years ago

Hmmm this idea is kind of shitty looking back.

Killette2 closed this on 18 Mar

Intigracy commented 8 years ago

No, the reason you keep pushing that old feature requests not be abandoned and forgotten is because most of your feature requests fall under that category.

Because you make so fucking many.

nuklearcellphoneg commented 8 years ago

@Killette2 Code it.

I have a bunch of dead requests as well. :(

Killette2 commented 8 years ago

Code being able to own pet walking mushrooms? I wouldn't even know where to begin with a simple mob that you can't carry in your hands because they constantly walk out of your grip.

Not to mention, walking mushrooms should be called a complex mob because there's so much to them such as attacking other walking mushrooms exclusively, eating their corpses, and leveling up from eating their corpses. How am I supposed to make a way to contain them without it messing up something like their level or current health?

nuklearcellphoneg commented 8 years ago

I-I dunno those other guys had good ideas.

Killette2 commented 8 years ago

The capsule is the only reasonable idea, because due to mob code they will be able to be attacked in lockers or cages by other mushrooms (see trying to hide form a viceraptor or space carp in a locker), and I pointed out I made the same capsule request about a year ago.

But if you want the capsule thing rather than being able to carry them go for it. I just want a way for them to be containable, whatever the workaround need be.

Blithering commented 8 years ago

I now want viceraptors to be a thing.

west3436 commented 8 months ago

Covered cages are a solution here - no other options have been proposed since issue creation

Blithering commented 8 months ago

8 years on, still no viceraptors.