winner of the EduApp4Syria international initiative, the learning game "Antura and the Letters (Arabic)" teaches arabic kids how to read and write. Complete open source Unity project.
The warning started from a certain Unity version and it is harmless. I'd leave the warning,
removing calls when the gameobject is not active is too much bug-prone at this stage.
Animator is not playing an AnimatorController UnityEngine.Animator:SetBool(String, Boolean) Antura.LivingLetters.LivingLetterController:OnStateChanged(LLAnimationStates, LLAnimationStates) (at Assets/_app/_scripts/LivingLetter/LivingLetterController.cs:215) Antura.LivingLetters.LivingLetterController:set_State(LLAnimationStates) (at Assets/_app/_scripts/LivingLetter/LivingLetterController.cs:135) Antura.LivingLetters.LivingLetterController:SetState(LLAnimationStates) (at Assets/_app/_scripts/LivingLetter/LivingLetterController.cs:331) Antura.Minigames.HideAndSeek.cAnonStorey0:<>m0() (at Assets/_games/HideAndSeek/_scripts/HideAndSeekLetterController.cs:67)
DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:/DG/_Develop/UNITY3_CLASSES/_Holoville/DOTween/_DOTween.Assembly/DOTween/Tween.cs:276)
DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:/DG/_Develop/UNITY3_CLASSES/_Holoville/DOTween/_DOTween.Assembly/DOTween/Tween.cs:260)
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:/DG/_Develop/UNITY3_CLASSES/_Holoville/DOTween/_DOTween.Assembly/DOTween/Core/TweenManager.cs:436)
DG.Tweening.Core.DOTweenComponent:Update() (at D:/DG/_Develop/UNITY3_CLASSES/_Holoville/DOTween/_DOTween.Assembly/DOTween/Core/DOTweenComponent.cs:51)