Closed ZachCook closed 10 years ago
Do you have an example of this? Alternatively, can you please clarify reproduction steps?
Create an indirect zone with .setDirect(false), then add a child outside of the indirect Zone's bounds (which will not be drawn). It will still be able to be interacted with
What does being 'direct' mean?
It means that the rendering is done directly on the main PGraphics, instead of to the Zones PGraphics that is drawn on the screen as an image/texture (Indirect)
Fixed by commit a3e2cb0
Instead of rendering into SMTZonePicker's PGraphics in pickDraw, we should have another indirect PGraphics the same way we have one for the normal draw