Currently, out-of-bounds touches are clamped into their touch-source's bounds, but Mark and Chris have previously mentioned that they think out of bounds touches should be effectively ignored.
Both are valid behaviors. Personally, I prefer the former - It's easier, simpler, and more informative. ( plus I've already implemented it ;P )
Here are few possible behaviors:
active, clamp to bounds
active, scaled by distance from bounds
inactive, not drawn in any way
inactive, drawn clamped to bounds
inactive, drawn clamped to bounds, scaled by distance from bounds
Currently, out-of-bounds touches are clamped into their touch-source's bounds, but Mark and Chris have previously mentioned that they think out of bounds touches should be effectively ignored.
Both are valid behaviors. Personally, I prefer the former - It's easier, simpler, and more informative. ( plus I've already implemented it ;P )
Here are few possible behaviors: