Screenshot:
Both zones are drawn the exact same way.
My best guess as to the cause is that processing's stroke rendering pass isn't precise enough to match certain z-coordinates properly. Maybe increasing SMT.zonedraw_deltaz could solve or mitigate the problem?
Screenshot: Both zones are drawn the exact same way.
My best guess as to the cause is that processing's stroke rendering pass isn't precise enough to match certain z-coordinates properly. Maybe increasing
SMT.zonedraw_deltaz
could solve or mitigate the problem?