Closed ZachCook closed 11 years ago
The physics engine (jbox2d) should be more disabled when not in use (don't createBody/destroyBody, etc), as it causes error output with multiple touchDown's in the same frame
Also, when using the physics engine, it only works on touchDown
Fixed by 508c088737173f4ef1cb7178961ca787e311c651
The physics engine (jbox2d) should be more disabled when not in use (don't createBody/destroyBody, etc), as it causes error output with multiple touchDown's in the same frame