Open GoogleCodeExporter opened 8 years ago
Any progress on this?
Original comment by Mad.Hephaestus@gmail.com
on 1 Jan 2012 at 9:52
I am learning about the Google UI Editor and playing around with some mock
layouts for the GUI using that. I haven't been able to locate the MineCraft
sources and I have only very briefly looked at NRJavaSerial. This is my
vacation week so the next couple of days are set aside for a good deal of work
on this.
Original comment by msimm...@gmail.com
on 2 Jan 2012 at 8:28
Just wanted to comment to say I didn't forget about posting the mock layouts. I
sat down to upload some screen shots and commenting on the functionality helped
me recognize some problems with the designs. My accompanying comment was
turning into a list of things I was going to change so I figured It'd be better
to just make the changes first and post tomorrow.
Original comment by msimm...@gmail.com
on 10 Jan 2012 at 7:00
This is the current general idea for the Desktop version of the GUI. Obviously
this is nowhere near the final product but this is my basic plan for how the
GUI will be set up. Anyone who is familiar with Eclipse may note the
similarities and that is the basic model.
Like in Eclipse, the idea is to allow the user to organize a workspace filled
with projects that store stl files they've already created/downloaded.
Additionally, as was noted at the last meeting, preparing the slices, g-code,
etc. to actually send to the printer may be a somewhat time consuming process
and provided the stl file has not been altered since the last print, we can
save the user time by saving those files with the project (which of course
means the drivers need to be written such that this data is available).
Most likely, the toolbar, once again, similar to Eclipse, will have more
aesthetically pleasing pictures instead of "Tool 1", "Tool 2". As a side note
to this, the print and cancel buttons, instead of staying where they currently
are, may reside exclusively in the toolbar but I figured I'd leave them there
for now and see if anyone had comments. My original thinking was to make these
buttons more immediately obvious to the user than other functions as they are
the main functions.
Everything else is pretty straight forward, I think. Obviously the File bar
options will expand to more than just File and Help and there will be text
labels on elements where appropriate. I'd also like to add an easy way to turn
off automatic loading of a model preview as this may or may not be needlessly
time/memory consuming for some users.
So that's the general idea. Comments and questions welcome. I'm still playing
around with some ideas on the Android version, which will obviously be much
simpler and should have some sort of preview soon.
Original comment by msimm...@gmail.com
on 11 Jan 2012 at 5:59
Attachments:
Original comment by msimm...@gmail.com
on 28 Jan 2012 at 6:52
Original issue reported on code.google.com by
Mad.Hephaestus@gmail.com
on 17 Dec 2011 at 5:25