viciious / tochris

Quake port with QoL improvements, strong focus on the software renderer and that still runs on older Windows systems
11 stars 0 forks source link

help with port #1

Open timbergeron opened 1 year ago

timbergeron commented 1 year ago

Howdy!

I'd love to port your rotating model in multiplayer setup to quakespasm, any chance you can help?

viciious commented 1 year ago

Oh well, I think I rewrote much of the rendering code to resemble Quake 2 quite a bit to get that one working. I believe you'd start with the menu code and R_RenderView and work your way back :)