I'm experimenting with different BC2 builds - including mine...
In my project there are many more devices (using Bluetooth advertising).
If I switch to your project, on app's startup trying to load my non-existing devices exceptions are thrown und the startup failed.
With this simple try-catch-blocks the app is running very fine...
I'm experimenting with different BC2 builds - including mine... In my project there are many more devices (using Bluetooth advertising). If I switch to your project, on app's startup trying to load my non-existing devices exceptions are thrown und the startup failed. With this simple try-catch-blocks the app is running very fine...