Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach
Boost Software License 1.0
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Recheck, cover tests, actualize and document disposable's related logic #666
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victimsnino closed 1 day ago
Maybe revert https://github.com/victimsnino/ReactivePlusPlus/pull/640/files https://github.com/victimsnino/ReactivePlusPlus/pull/662 this one is incorrect partially Rewrite this one https://discord.com/channels/1014882683895156757/1014882910802804766/1295830271500750898
Currently disposables could be a bit non-intuitive and can be interpreted as subscription but actually they are not. It should be documented properly