victorfisac / Physac

2D physics header-only library for videogames developed in C using raylib library.
http://www.victorfisac.com/physac
MIT License
432 stars 28 forks source link

Physac library seems to not be doing anything #56

Closed astrogames06 closed 1 year ago

astrogames06 commented 1 year ago

I setup raylib and physac and when I ran the example project, the physics bodies where just floating and not being affected by the collision.

The way i set raylib up was by installing it from the NuGet package manager in visual studio because raylib always works that way for me.

I tried importing physac into the project directly but it was missing some header files. So I added the header files and still got the same error of the physics bodies not being affected by gravity or collisions.

astrogames06 commented 1 year ago

it was working i just was not updating physics