issues
search
victorfisac
/
Physac
2D physics header-only library for videogames developed in C using raylib library.
http://www.victorfisac.com/physac
MIT License
432
stars
28
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Update slash format and binaries
#17
victorfisac
closed
7 years ago
0
Merge remote-tracking branch 'refs/remotes/origin/master' into develop
#16
victorfisac
closed
7 years ago
0
Examples require external libraries
#15
raysan5
closed
7 years ago
1
Updated readme with new grounded state
#14
victorfisac
closed
7 years ago
0
First version last changes
#13
victorfisac
closed
7 years ago
0
Updated documentation
#12
victorfisac
closed
7 years ago
0
Completed library examples
#11
victorfisac
closed
7 years ago
0
Fixed bug issues
#10
victorfisac
closed
7 years ago
0
Big improvements in organization, user functions and other changes
#9
victorfisac
closed
7 years ago
0
Add examples pack
#8
victorfisac
closed
7 years ago
3
Make Physac independent
#7
victorfisac
closed
7 years ago
1
Shatter created physics bodies have a strange behaviour
#6
victorfisac
closed
7 years ago
1
Position correction doesn't work as expected in Circle vs Polygon collision
#5
victorfisac
closed
7 years ago
1
Improve readme
#4
victorfisac
closed
7 years ago
0
Physac library completed
#3
victorfisac
closed
7 years ago
0
Improved example and some code tweaks
#2
victorfisac
closed
7 years ago
0
Physics dynamics and collisions
#1
victorfisac
closed
7 years ago
0
Previous