Closed zhangxaochen closed 7 years ago
@zhangxaochen: Since surfel support is in beta, the hierarchical region growing component of [1] is not currently implemented unfortunately (see the footnote in the technical report). To fix the problem noted, it would be necessary to implement it - I'm unlikely to get a chance to implement it any time soon, but if lots of people want it then it may happen for a future version of InfiniTAM.
Hi guys,
Since this issue is been closed, I assume that Keller's method is implemented.
But how do I switch to Keller's mode?
thanks!
To try the implementation of surfels that's there, change the libMode
to LIBMODE_BASIC_SURFELS
in ITMLibSettings.cpp
. As mentioned, the dynamic scenes part of Keller's method is not currently implemented (and honestly is not something I'm likely to have time to look at as things stand - currently very busy with other things).
Note that if you want to run voxel and surfel reconstructions alongside each other for comparison, you can do that using SemanticPaint (https://github.com/torrvision/spaint) - you just need to specify the --mapSurfels
flag on the command line and then change one of the subwindows to show the surfel map (see the help by pressing H
). You can also test surfel-based tracking using --trackSurfels
(otherwise it tracks against the voxel scene).
I got it, thank you very much @sgolodetz !
Hi~ @victorprad thanks for your excellent code! I notice that the InfiniTAM v3 has implemented Keller's paper [1], which is also introduced in the (news page)[http://www.robots.ox.ac.uk/~victor/infinitam/]:
However, when running the executable with surfel-based reconstruction enabled (
libMode = LIBMODE_BASIC_SURFELS
), I find this implementation could not handle reconstruction in dynamic scenes, as shown in the figure below:When I move my left hand AWAY, it could not update the model by eliminating the non-existing hand, which is unlike Keller's system demoed on YouTube.
How can we fix this?
References: [1] Keller M, Lefloch D, Lambers M, et al. Real-time 3d reconstruction in dynamic scenes using point-based fusion[C]//3DTV-Conference, 2013 International Conference on. IEEE, 2013: 1-8.