digital value / money (e.g. ETH) being streamed from VIEWER to BROADCASTER
audio-visual content (e.g. livestreaming video) being streamed from BROADCASTER to VIEWER
Initial implementations focussed on simply paying a fixed amount of ETH every e.g. 1 minute, and incurring associated gas fees for every transaction.
While this solution is functional, and demonstrates the principles, it will likely prove inefficient:
as broadcasters lower their prices "per minute" to compete for viewer attention
as viewers seek to lower their "up-front" commitment, e.g. to demand ability to pay "per second"
as gas prices fluctuate.
So, this issue is to track the work to research solutions which would lower transactions costs, and lower barriers to entry, whilst at the same time, reducing
The pay-as-you-go player application involves
Initial implementations focussed on simply paying a fixed amount of ETH every e.g. 1 minute, and incurring associated gas fees for every transaction.
While this solution is functional, and demonstrates the principles, it will likely prove inefficient:
So, this issue is to track the work to research solutions which would lower transactions costs, and lower barriers to entry, whilst at the same time, reducing
Some initial avenues to explore: