Closed max-critcrew closed 1 year ago
Because the underlying error is from the device's certificates (not even Unity in this case), there's nothing we (or Unity) can do to fix it. Closing this one out.
@olokobayusuf If we only use offline features - is there any way that we do not need to authenticate? Can you create the session token at compile time?
On some older devices, if you call StartRunning, it will not actually start - instead the camera will stay black since the sessionToken is null due to the Unity error.
Reference: https://forum.unity.com/threads/curl-error-60-cert-verify-failed-unitytls_x509verify_flag_expired-ssl-ca-certificate-error.1204672/#post-7697590