Closed marvpaul closed 7 months ago
@lanreolokoba this is related to this issue: https://github.com/natmlx/videokit/issues/94 When VideoKit only get initialized when it's used, the above mentioned crash would most likely not happen as I don't use any VideoKit / NatML functionality within the live wallpaper.
@marvpaul please follow up on this when you can :)
Solved with your latest alpha - thank you so much!
Great!
As we discussed previously it would be great to only init VideoKit when it actually get's used. This would be a great workaround for the crash i'm facing at the moment with VideoKit when starting Unity as a live wallpaper service.