Closed GoogleCodeExporter closed 9 years ago
The Tessellate functions, as weird as it may seem, require an already created
mesh to fill with the tessellated data. I assume you're getting that error
because the mesh you're passing doesn't have the right size to hold the
tessellated data.
You can use the GetTessellationSize method to retrieve the details necessary to
create the plain mesh. See this link (C++ source) on the method to do it:
http://stackoverflow.com/questions/3295349/looking-for-code-samples-for-direct3d
-tessellation
Original comment by Mike.Popoloski
on 13 Mar 2012 at 12:39
Original issue reported on code.google.com by
m...@innoc.de
on 17 Feb 2012 at 1:23