Hello everyone.
Thanks a lot for your answer on Twitter @vikashplus . Opening in issue as you suggested.
I am currently working with the Franka arms environment for pick and place.
I am trying to create an object looking like a moderately bright LED.
For example, the blue status LED at the base of the Franka robotics Arm, like the screenshot below.
So far I have played with the light from the docs but it seems to only support general room lighting.
Another thing I tried was the lightButton from furniture_sim repository, but the "light effect" has neither _reflection nor shininess-like properties.
Is perhaps another way to achieve the aforementioned desired effect ?
Or more generally, an object that is emitting light itself ?
Thanks a lot for your continued assistance.
Looking forward to hear from you again.
Best regards.
Hello everyone. Thanks a lot for your answer on Twitter @vikashplus . Opening in issue as you suggested.
I am currently working with the Franka arms environment for pick and place. I am trying to create an object looking like a moderately bright LED. For example, the blue status LED at the base of the Franka robotics Arm, like the screenshot below.
So far I have played with the light from the docs but it seems to only support general room lighting.
Another thing I tried was the lightButton from furniture_sim repository, but the "light effect" has neither _reflection nor shininess-like properties.
Is perhaps another way to achieve the aforementioned desired effect ? Or more generally, an object that is emitting light itself ?
Thanks a lot for your continued assistance. Looking forward to hear from you again. Best regards.
PS: Also asked this at the Mujoco repository: https://github.com/google-deepmind/mujoco/issues/1626