Closed ghost closed 6 years ago
Someone sent his precompiled folder jsut down load it, in terminal CD downloads CD Microwave-Open-Source Sudo ./inject
On Mar 5, 2017 8:03 PM, "fetusfinn" notifications@github.com wrote:
Whenever I try injecting the dylib into my game process I get this error
module: 0x78659D80 bootstrapfn: 0x37D00 pid: 10671 image name: /Users/Finn/Desktop/c++/osxinj/bootstrap.dylib mach_inject: found threadEntry image at: 0x37000 with size: 9872 mach_inject failing.. (os/kern) invalid address
I've tried compiling and injecting as both i386 and x86_64 but I still get the same error If anyone knows how I can fix this that's be great Cheers
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https://jerr0w.xyz/dl/Microwave-Open-Source.zip
On Mar 5, 2017 8:40 PM, "Bumbo Jumbo" bumbojumbo1@gmail.com wrote:
Someone sent his precompiled folder jsut down load it, in terminal CD downloads CD Microwave-Open-Source Sudo ./inject
On Mar 5, 2017 8:03 PM, "fetusfinn" notifications@github.com wrote:
Whenever I try injecting the dylib into my game process I get this error
module: 0x78659D80 bootstrapfn: 0x37D00 pid: 10671 image name: /Users/Finn/Desktop/c++/osxinj/bootstrap.dylib mach_inject: found threadEntry image at: 0x37000 with size: 9872 mach_inject failing.. (os/kern) invalid address
I've tried compiling and injecting as both i386 and x86_64 but I still get the same error If anyone knows how I can fix this that's be great Cheers
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@bumbojumbo what's the difference between inject and osxinj?
I don't think there is any difference. It's just been renamed.
It's just less to write out in terminal.
On Mar 6, 2017 3:05 AM, "dentmaged" notifications@github.com wrote:
I don't think there is any difference. It's just been renamed.
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@bumbojumbo It's the same length.
Are you retarded how is sudo ./inject the same as sudo ./osxinj csgo_osx64 libMicrowave.dylib
On Mar 6, 2017 2:49 PM, "dentmaged" notifications@github.com wrote:
@bumbojumbo https://github.com/bumbojumbo It's the same length.
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Are you retarded how is sudo ./inject the same as sudo ./osxinj csgo_osx64 libMicrowave.dylib
Nothing more to say.
@bumbojumbo You could just precode those values into osxinj.
/closed.
Whenever I try injecting the dylib into my game process I get this error
I've tried compiling and injecting as both i386 and x86_64 but I still get the same error If anyone knows how I can fix this that's be great Cheers