viktor-ferenczi / multigrid-projector

Multigrid Projector plugin for the Space Engineers game.
MIT License
24 stars 6 forks source link

Not working on Linux #49

Closed justryanw closed 1 year ago

justryanw commented 1 year ago

Tried reinstalling the plugin and on different worlds but I just get the "multiple grids are not supported" when adding the blueprint, other plugins are working fine.

viktor-ferenczi commented 1 year ago

Problem could be due to the difference in IL code on Linux.

Does this string present in your log file?

Refusing to load the plugin due to potentially incompatible code changes

Also, do you see any log lines with MultigridProjector in it, especially the one with Loading client plugin ?

justryanw commented 1 year ago

I've searched in the most recent few logs and cant find any matches for those :confused:

justryanw commented 1 year ago

Ah never mind I was looking in the wrong logs 2023-07-24 13:55:12.829 - Thread: 1 -> Error: Multigrid Projector: Disabled the plugin due to potentially incompatible code changes in the game or plugin patch collisions. Please report the exception below on the SE Mods Discord (invite is on the Workshop page):; System.NotSupportedException: Refusing to load the plugin due to potentially incompatible code changes in the game:

justryanw commented 1 year ago

Here's the full log file SpaceEngineers_20230724_135505505.log

viktor-ferenczi commented 1 year ago

Quoting my March 19 comment from the releases page:

Defining the SE_PLUGIN_DISABLE_METHOD_VERIFICATION environment variable disables the verification of IL code hash. It is required on Proton.

Please try to define that environment variable and see whether it helps.

justryanw commented 1 year ago

Yeah that's done it thank you! Would you consider adding a section to the readme about that environment var being needed on linux?

viktor-ferenczi commented 1 year ago

Good idea, added a note on Linux/Wine/Proton to the README.