viktorradnai / flightgear-ask21

ASK21 glider model for Flightgear
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new spoiler texture #117

Closed gilbertohasnofb closed 7 years ago

gilbertohasnofb commented 7 years ago

Closes #100

New spoiler model and texture

gilbertohasnofb commented 7 years ago

:warning: :warning: :warning: once again I need some help from @D-ECHO before we can merge this :smile: since the spoiler texture should be the same for all liveries, the more elegant solution is to do the same we did with the wheel: the texture file which is UV-mapped is the default blank-wings.png rather than some specific livery. So I pushed a modified blank-wings.png with the spoiler exactly where you mapped it, so you just need to direct it to this file. Can you do that?

ghost commented 7 years ago

So you just mean that spoilerL and spoilerR are objects not changing with livery?

gilbertohasnofb commented 7 years ago

Yes, and that they are should be mapped to Models\blank-wings.png. This is the same we did with the wheel. Else we need to fit every livery with the spoiler texture, and they will all be identical, so it wouldn't make sense IMO

ghost commented 7 years ago

Looks very very very good!! That's what I like about your texturing: I would have just made it a simple color but with your tex it looks realistic! -> Cleared for merge ;)

gilbertohasnofb commented 7 years ago

@D-ECHO thanks a lot for the fast fix! It's looking really good :smile:

I would have just made it a simple color but with your tex it looks realistic!

Yes, it's always better to have some sort of "grain" or details in the texture, even for solid colours. I have a bunch of public domain texture sources that I use as overlay (metallic ones, scratches, wood, plastic, etc). A good 3D model like in this aircraft with decent textures can result in an amazing final effect :smile: