viktorradnai / flightgear-ask21

ASK21 glider model for Flightgear
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Regenerate Color Cubemap #118

Closed ghost closed 7 years ago

ghost commented 7 years ago

After this PR is merged, I think we're ready for pushing V3.0 to FGADDON! If there are any major problems to solve until then, please yell ;)

gilbertohasnofb commented 7 years ago

Checking now

gilbertohasnofb commented 7 years ago

Ok, I took a look at it and here is my feedback:

fgfs-screen-001

fgfs-screen-002

3

4

fgfs-screen-003

fgfs-screen-004

gilbertohasnofb commented 7 years ago

After this PR is merged, I think we're ready for pushing V3.0 to FGADDON! If there are any major problems to solve until then, please yell ;)

@D-ECHO I am all for it as well! But perhaps we could consider implementing the trim reference tab so that the cockpit becomes 100% functional, what do you think?

ghost commented 7 years ago
  1. Are you sure it isn't correct that the reflections show up on the other side, talking of how light falls and reflection works?
  2. Are you sure the scale isn't possible due to curved glass?
  3. Will correct rear hook placard
  4. The front airbrake placards don't have space between, see: https://www.alexander-schleicher.de/wp-content/uploads/2015/03/21-Cockpit-002.jpg
ghost commented 7 years ago
  1. done
ghost commented 7 years ago

About the trim reference, I'll try to do this for next version, as V3.0 is scheduled for tomorrow

ghost commented 7 years ago

Just re-checked, the cubemap should be correct (positive-y e.g. goes to right just like in the c172)

gilbertohasnofb commented 7 years ago
  1. See this (look at the red knob on the right or the yellow on the left, no inverted reflections here):

Just re-checked, the cubemap should be correct (positive-y e.g. goes to right just like in the c172)

So then the c172p is also wrong I suppose

  1. I don't know, it just looks outrageously large
  2. Perfect, thanks! :+1:
  3. Ok, so let's just leave it as it is :+1:

V3.0 is scheduled for tomorrow

What do you mean by that? Can we merge into FGADDON only at specific dates??

ghost commented 7 years ago
  1. Well, okay, then I change it ;)
  2. I don't as well

And well, it's not that we only can on specific days but I usually set milestones at some day every 1/2 month(s), but you're probably right, it's possible to move them, however I'm not going to have much time in the next weeks as well, so I think it's good to push version 3.0 now and care about trim afterwards, otherwise we have nothing to do for 4.0 ;)

gilbertohasnofb commented 7 years ago

@D-ECHO Sorry for my delay. I took a look at this and everything is looking better. If you really want to release this into FGADDON today then go ahead and merge this PR, but I still think that we need to solve somethings related to this PR:

fgfs-screen-001

otherwise we have nothing to do for 4.0 ;)

That's true, but once this plane is pretty much complete we could move on to another glider, perhaps the ASW28! :wink:

ghost commented 7 years ago

About the wrong 0002.png: I've swapped left/right to make the altimeter appear on the left side, probably this leads to the problem.

gilbertohasnofb commented 7 years ago

I've swapped left/right to make the altimeter appear on the left side, probably this leads to the problem.

@D-ECHO did you push it yet?

ghost commented 7 years ago

To FGADDON?

Am 25.03.2017 um 18:24 schrieb Gilberto Agostinho:

I've swapped left/right to make the altimeter appear on the left
side, probably this leads to the problem.

@D-ECHO https://github.com/D-ECHO did you push it yet?

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gilbertohasnofb commented 7 years ago

No, if you push the commit modifying 0002.png

gilbertohasnofb commented 7 years ago

You wrote:

About the wrong 0002.png: I've swapped left/right to make the altimeter appear on the left side, probably this leads to the problem.

But I don't see any modifications here yet

ghost commented 7 years ago

@gilbertohasnofb After you said that the sides were wrong, I pushed commit 6f90e04 which swapped the sides, but a side effect seems to be the upside-down

gilbertohasnofb commented 7 years ago

@D-ECHO I think there might be some issues on how FG handles these reflections to be honest. But anyway, what I was pointing out is that the instruments in the 0002.png file are completely different than the instruments in the cockpit, regardless of being upside down or not. Take a look at the altimeter in these images, the first image is a cropped and rotated version of 0002.png and the second is just a screenshot:

0002

fgfs-screen-001

Notice how the altimeters are completely different, one having the 0 in the bottom the other on the top, the vario gauge also has different scales (one is in m/s the other in knots). From the instructor's point of view this reflection is very clear so I think we should make sure it matches the current cockpit.

I think the hook release placard is now too far away from the lever in the instructor cockpit. See image below.

Do you think you could also take a look at this, see the image in this post here https://github.com/viktorradnai/flightgear-ask21/pull/118#issuecomment-289211503 and look for the pink rectangle to see what I meant

viktorradnai commented 7 years ago

Before you guys spend way too much time on this, please remember that the cockpit 3D model has a bunch of errors that need to be fixed.

On 26 Mar 2017 3:59 p.m., "Gilberto Agostinho" notifications@github.com wrote:

@D-ECHO https://github.com/D-ECHO I think there might be some issues on how FG handles these reflections to be honest. But anyway, what I was pointing out is that the instruments in the 0002.png file are completely different than the instruments in the cockpit, regardless of being upside down or not. Take a look at the altimeter in these images, the first image is a cropped and rotated version of 0002.png and the second is just a screenshot:

[image: 0002] https://cloud.githubusercontent.com/assets/5700795/24331856/ed957af2-123c-11e7-8de1-741fcca5dd83.png

[image: fgfs-screen-001] https://cloud.githubusercontent.com/assets/5700795/24331857/edbbd2f6-123c-11e7-9d17-2873a25bebe3.png

Notice how the altimeters are completely different, one having the 0 in the bottom the other on the top, the vario gauge also has different scales (one is in m/s the other in knots). From the instructor's point of view this reflection is very clear so I think we should make sure it matches the current cockpit.

I think the hook release placard is now too far away from the lever in the instructor cockpit. See image below.

Do you think you could also take a look at this, see the image in this post here #118 (comment) https://github.com/viktorradnai/flightgear-ask21/pull/118#issuecomment-289211503 and look for the pink rectangle to see what I meant

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gilbertohasnofb commented 7 years ago

@viktorradnai which errors? @D-ECHO if recreating these cube maps is too much trouble (in case there would be any major modifications to the cockpit in the near future), then I suppose that we could just move the instructor hook placard and merge this

viktorradnai commented 7 years ago

@gilbertohasnofb the cockpit model has the a bunch of things that are wrong still, I've summarised them in #119.

ghost commented 7 years ago

@gilbertohasnofb that's because some livery have special instruments (e.g. the british ones have ft/s instead of m/s)

Please let's just merge this, a completely remodelled interior and fuselage is close to be finished, all things needed will be done after that.

gilbertohasnofb commented 7 years ago

@D-ECHO Fine, but would you mind moving that placard, please? Pink rectangle here: https://github.com/viktorradnai/flightgear-ask21/pull/118#issuecomment-289211503

ghost commented 7 years ago

Will be done with new interior model

Am 27.03.2017 um 18:29 schrieb Gilberto Agostinho:

@D-ECHO https://github.com/D-ECHO Fine, but would you mind moving that placard, please? Pink rectangle here: #118 (comment) https://github.com/viktorradnai/flightgear-ask21/pull/118#issuecomment-289211503

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gilbertohasnofb commented 7 years ago

Will be done with new interior model

Sorry for the insistence, but is it really that much trouble to move it now since we already touched this in this PR?

ghost commented 7 years ago

Sorry @gilbertohasnofb for the resistance :P but I don't see a point in loading up a (now) deprecated interior model and changing something that will 100% sure be overridden by changes coming very soon. If you (understandably) would like to keep the master branch clean/correct, we can keep this PR open and I will push the new modelled interior into this branch (newcubemap)