viktorradnai / flightgear-ask21

ASK21 glider model for Flightgear
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Redo panel uvmap #77

Closed ghost closed 7 years ago

ghost commented 7 years ago

Gilberto Agostinho contacted me some days ago and offered his help in improving textures. Therefor he suggested to redo the uvmap for the panel so to have it on one texture as it is done for the Interior/parts.png or the interior.png here: https://github.com/D-ECHO/ASW28/blob/master/Models/interior.png If you are okay with this, I will correct it ;)

viktorradnai commented 7 years ago

I'm OK with this. I generally take your recommendations for 3D model-related subjects as I lack the experience.

ghost commented 7 years ago

Btw, could you add Gilberto as a collaborator to the repository? (@gilbertohasnofb)

viktorradnai commented 7 years ago

Hi, I've added @gilbertohasnofb as requested. Gilberto, welcome :)

gilbertohasnofb commented 7 years ago

@viktorradnai Hi Viktor, thanks for adding me! I will push the work I have so far to the panelstub branch :smile:

gilbertohasnofb commented 7 years ago

This is what I have so far:

glider-0

glider-1

glider-2

gilbertohasnofb commented 7 years ago

@D-ECHO please do a git pull on the panelstub before continuing with the UV map, ok? I just pushed my commits :tada:

viktorradnai commented 7 years ago

Guys, this is starting to look really nice. Although some of the instruments seem to be brighter than others when in a cloud shadow. But that would be the instrument's problem I guess.

gilbertohasnofb commented 7 years ago

Great to hear that!

gilbertohasnofb commented 7 years ago

By the way, I started working on the exterior textures as well. I have improved the wheel texture, improved a bit the livery customcallsign-2.png and I pushed a new livery D-5394 based on a real aircraft.

fgfs-screen-001

viktorradnai commented 7 years ago

Talking about the wheel, actually both the main and front wheels are too skinny. I'll raise an issue for that. Also at least LGC flies the gliders with the main wheel fairing removed, presumably so it doesn't get full of mud during a typical UK winter. But that might be too much of a bother to model.

ghost commented 7 years ago

Thanks for you tex work, @gilbertohasnofb it's great! :D I've corrected the uvmap for the airvent and the microphone :D @viktorradnai I think this is because of some instruments having fake instrument lighting to make them readable when the sun shines in

gilbertohasnofb commented 7 years ago

@D-ECHO thanks a lot for the quick fix! So I will add those two interior textures (mic and vent) and finish reworking the liveries tonight, then this will be ready to merge

ghost commented 7 years ago

Great! btw, @gilbertohasnofb in which time zone are you?

gilbertohasnofb commented 7 years ago

@D-ECHO I am in UTC +1 as I am currently living in Germany, but I am kind of a night owl :smile:

ghost commented 7 years ago

Hugh, in Germany? Though you were living somewhere in America based on your online time (~01:00 usually) :D

gilbertohasnofb commented 7 years ago

Heheh I am actually from Brazil but I have been living in Europe for almost a decade now. And I tend to work on FG rather at night indeed :smile: You are also in Germany, aren't you?

ghost commented 7 years ago

Yep, south-western Germany. I guess you're living in Berlin?

gilbertohasnofb commented 7 years ago

Actually I am also in the South-west as well, in Freiburg :smile:

So the interior is basically done, see:

fgfs-screen-001

I am now finishing to improve the wheel and the liveries, I am pushing it very soon

gilbertohasnofb commented 7 years ago

@D-ECHO Ok, so there are only two things that still need to be done before we can merge this:

screenshot from 2017-03-06 20 32 46

fgfs-screen-002

gilbertohasnofb commented 7 years ago

@D-ECHO once you have some time could you please take a look on these two small things above, so we can merge this branch? Once this work has been done here, I will move on to work on the textures of the ASW 28.

ghost commented 7 years ago

PushToTalk Rear added and wing uvmap corrected ;) see commit f94f868

gilbertohasnofb commented 7 years ago

@D-ECHO Looks really good, thanks for the fixes! I just pushed a new commit improving a bit the interior texture around the nose, and from my part this is ready to be merged. A PR is on its way.