villermen / hatlessengine

An easy to use 2D game engine written in C#
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Polygon.Changed (/all IShapes) have Changed set to true always #90

Open villermen opened 10 years ago

villermen commented 10 years ago

Why and actually?

villermen commented 10 years ago

My bad, it's passed as value and Changed will not be influenced by those ofc.

villermen commented 10 years ago

But it does always recalculate?

villermen commented 10 years ago

Updates multiple times now instead of once.