vim / killersheep

Silly game for Vim 8.2
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Neovim Support? #6

Closed unrealapex closed 2 years ago

unrealapex commented 2 years ago

It would be nice if there could be Neovim support for this plugin or a port. Would it be possible in your opinion?

chrisbra commented 2 years ago

I guess contributions are always welcome :)

brammool commented 2 years ago

It would be nice if there could be Neovim support for this plugin or a port. Would it be possible in your opinion?

I don't use Neovim, but it probably lacks some essential features. I don't suppose it has sound support, but that could be done with an external process probably. It also heavily depend on popup windows. Does Neovim have those?

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  1. And even your night dreams are in HTML.

    /// Bram Moolenaar -- @.*** -- http://www.Moolenaar.net \\ /// \\ \\ sponsor Vim, vote for features -- http://www.Vim.org/sponsor/ /// \\ help me help AIDS victims -- http://ICCF-Holland.org ///

seandewar commented 2 years ago

@UnrealApex Maybe https://github.com/seandewar/killersheep.nvim is of interest to you? :wink:

Do note however that Neovim does not support masking of its floating windows or built-in sound (the port uses external processes for that, though it's possible to use libcanberra, etc. via the LuaJIT FFI instead).

unrealapex commented 2 years ago

I don't use Neovim, but it probably lacks some essential features. I don't suppose it has sound support, but that could be done with an external process probably. It also heavily depend on popup windows. Does Neovim have those?

Hmm, for sound, I'm not sure if Neovim ever had support for that. As for popup windows, probably. I think @seandewar might have a better idea about compatability.

unrealapex commented 2 years ago

@seandewar 's port is pretty nice. I guess this will do.