Open jherico opened 6 years ago
In addition to the normal filesystem on Android, there is an asset filesystem whereby applications can access read-only resources that are embedded in the APK.
There is an overview of the API here. Assets can be opened as a file descriptor, or they can be opened simply as a buffer, where you get back a const void*
to the contents of the asset.
Thanks for the update. If assets can be opened as a file descriptor, could mio not be used as is, passing the descriptor to the constructor/mapping function?
I don't have experience with Android programming, so I'm a bit lost as to what this is (and unfortunately a quick search didn't yield me anything concrete). Could you please provide me with some additional info?