I have a problema, when player enter in server, server down
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1852) : Assertion Failed: SteamnetworkingSockets service thread waited 249ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
I have a problema, when player enter in server, server down
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1852) : Assertion Failed: SteamnetworkingSockets service thread waited 249ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
Anyone have this problem?