Closed Mega-Bits closed 3 years ago
Hi, thanks for the info, I will try to reproduce, because I'm not having any issues, could you send me your save? @Mega-Bits
Hi, thanks for the info, I will try to reproduce, because I'm not having any issues, could you send me your save? @Mega-Bits
I think i found the cultrip and it happens on both "servers" so sorry for false blame.
It is this error i think:
[2021.11.05-17.41.14:781][137]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.07, Realtime: 6.08. IpNetDriver_2147465470
[2021.11.05-17.41.14:781][137]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.07, Realtime: 6.08. EOSNetDriver_2147482351
but who knows
Hi, thanks for the info, I will try to reproduce, because I'm not having any issues, could you send me your save? @Mega-Bits
I think i found the cultrip and it happens on both "servers" so sorry for false blame.
It is this error i think:
[2021.11.05-17.41.14:781][137]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.07, Realtime: 6.08. IpNetDriver_2147465470 [2021.11.05-17.41.14:781][137]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.07, Realtime: 6.08. EOSNetDriver_2147482351
but who knows
It's okay, I'm gonna close the ticket then :)
Just found this container/docker build today and tried it out. Everything seems to work fine, but on the server a noticed a wierd lag. I noticed it at first when building and extremly clear when entering a hyper tube. There is a delay like 0,5-1,0 second when entering a hyper tube and with building too.
So i tried my old method (Ubuntu 20.04. container with just the game in it, not even steamcmd installed) and there was not this issue. So i dont know if this is importend but in my Ubuntu container the, the complete server, execpt the savegames, are located on the host machine.
I hope i could explaine this correct.
Using docker compose(stack) with these settings in portainer:
Best regards me