vincent-thevenin / Realistic-Neural-Talking-Head-Models

My implementation of Few-Shot Adversarial Learning of Realistic Neural Talking Head Models (Egor Zakharov et al.).
GNU General Public License v3.0
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P_LEN and AdaIn implementation related questions #73

Open vinayak015 opened 2 years ago

vinayak015 commented 2 years ago

Why P = 17158 x 512? Specifically why 17158?

What is the reason for slices in AdaIN? The slices are again splitting in the resblock. I did not get the intuition. It would be great if you could explain.

I look forward to your reply.