vineetjc / pygame-Coin-Fall-

Collect as many coins from the coin fall in 30 seconds. Avoid the bombs! Made using pygame.
MIT License
6 stars 15 forks source link

Add Power Ups #19

Open AbhinandanKainth opened 5 years ago

AbhinandanKainth commented 5 years ago

we can add dropping power-ups which may slow the pace of the game for some time. Or some objects which can fasten up the pace.

vineetjc commented 5 years ago

Awesome idea! Let's see how it goes, if it's good, we'll make a game mode out of it. Would you like to take this up?

AbhinandanKainth commented 5 years ago

Yeah sure.

vineetjc commented 5 years ago

@kainthcool I'll assign it to you, see if it's easier making a separate branch or if you can do all the changes to make it as a game mode

vineetjc commented 5 years ago

@kainthcool please join the Gitter channel

vineetjc commented 5 years ago

From #52 quoting @amrit-choudhary

Buy upgrades to enhance your cart. Upgrades can include:

Better speed
Better size
Magnet effect (coins are pulled towards the cart)
Health (will take more bomb hits to die)
amrit-choudhary commented 5 years ago

Upgrade the cart is a permanent thing. Powerups are temporary, which are active for a short while during gameplay.

vineetjc commented 5 years ago

@amrit-choudhary don't you think that would just make it 'unfair' later on? In the sense, each time one plays and with a possible goal of scoring as high as possible, then what you're suggesting destroys the incentive of scoring high 'fairly'. Instead of a permanent change, let it be a power-up. What do you think?

amrit-choudhary commented 5 years ago

Powerups and upgrades, both can be a thing. Just see any mobile game. Both serve a different purpose. Powerups are more fun and action oriented. Upgrades have the benefit of giving you some progress every time.

vineetjc commented 5 years ago

@amrit-choudhary I suppose another game mode with this 'upgrade' progress could do instead of having it in say 'Classic' mode?

amrit-choudhary commented 5 years ago

@vineetjc Yeah, that's possible. Like a story mode, where you progress and upgrade. And an arcade/classic mode, where on every run you start from 0 and try to get as high as possible. While in story mode, your consecutive highscores will be higher, because you have upgrades.

vineetjc commented 5 years ago

@amrit-choudhary I think we can do this, and cap the max upgrade?

amrit-choudhary commented 5 years ago

Yeah. In this example, the upgrades increase powerup's power. image