Closed amrit-choudhary closed 5 years ago
Merging this PR to accommodate significant changes, expecting required changes in future PRs.
Can't replicate the highscore issue, will need more info on that
1v1: split screen is difficult to implement. if they overlap at the point where coin collides, player 1 will get the coin we can add some collision system later when player 1 dies, it will show player 2 won. winner's points is the highscore
Infinite: score = score from coins + time survived * factor
Hardcore: score = time * factor
AI is done
Heist: you loose if you miss X coins continuously. I'm still testing what should be X.
Collision from sides is a bit complex, add that as an issue, i can do that later.
Blast and coin collect effects created using animating effects package.