Free, Open-Source and Moddable Lifesim RPG (Link NSFW). I had to change my dev PC and couldn't set up Git correctly on the new PC so the full source code for the game will be available here: https://mega.nz/folder/1XYSXbRb#nFHZ1wdwTbL6rS1oUdMe0g
I wrote a python script to extract function calls and compare it to what is currently documented and found the following:
There are 3 instances that the function is misspelled, as reported in the thread as bugs
25 functions has been called with case mismatching with what is documented, i.e. IsInterestedIn, isInterestedin documented as isInterestedIn
68 functions doesn't have documentation, 67 if discounting for case mismatch between followup() and followUp()
Doesn't the script care about case? I for one prefer consistency even for seemingly trivial matter as case. For that matter, I'm willing to edit the scripts for item #1 & 2 to conform with the docs and send you the result. Just tell me where to send it to.
For item #3, guess I have to wait until you update the docs. When you do update it, I hope you also include what special variables are defined by the engine (like CurrentCompanion) and what scenes are directly called by the engine at what time (like NPC_discovers_pregnancy.lpscene) in a separate sections.
I wrote a python script to extract function calls and compare it to what is currently documented and found the following: There are 3 instances that the function is misspelled, as reported in the thread as bugs 25 functions has been called with case mismatching with what is documented, i.e. IsInterestedIn, isInterestedin documented as isInterestedIn 68 functions doesn't have documentation, 67 if discounting for case mismatch between followup() and followUp() Doesn't the script care about case? I for one prefer consistency even for seemingly trivial matter as case. For that matter, I'm willing to edit the scripts for item #1 & 2 to conform with the docs and send you the result. Just tell me where to send it to.
For item #3, guess I have to wait until you update the docs. When you do update it, I hope you also include what special variables are defined by the engine (like CurrentCompanion) and what scenes are directly called by the engine at what time (like NPC_discovers_pregnancy.lpscene) in a separate sections.