vini-guerrero / godot_game_tools

This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
GNU General Public License v2.0
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Incorect animations #16

Closed konstantin890 closed 4 years ago

konstantin890 commented 4 years ago

Animations used (contains T-pose fbx): https://drive.google.com/file/d/1UU2CG0hc_18VK7attN3QSEiWu0M7-HLQ/view?usp=sharing GGT version 2.0 Blender 2.82

To reproduce: 1) Open Blender 1) Initialize Character -> Select T-pose fbx 2) Join Animations ->Select all except T-pose 3) Wait for it to finish then check out the created animations

Additionally, there's some kind of facial animations that I didn't download from Mixamo but somehow appear in the final animations? Not sure where they came from...

vini-guerrero commented 4 years ago

Hi @konstantin890 ! It appears that your animation files are different from the source target armature. The tool assumes you're using animation fbx files from within mixamo as well as same source armature. Therefore, your animations can't match the rig of your T-Pose fbx file.

< Dizzy Idle.fbx | T-Pose.fbx >

image

konstantin890 commented 4 years ago

Looks like I somehow downloaded the wrong files lol, sorry for the wasted time...