Closed konstantin890 closed 4 years ago
Hi @konstantin890 ! It appears that your animation files are different from the source target armature. The tool assumes you're using animation fbx files from within mixamo as well as same source armature. Therefore, your animations can't match the rig of your T-Pose fbx file.
< Dizzy Idle.fbx | T-Pose.fbx >
Looks like I somehow downloaded the wrong files lol, sorry for the wasted time...
Animations used (contains T-pose fbx): https://drive.google.com/file/d/1UU2CG0hc_18VK7attN3QSEiWu0M7-HLQ/view?usp=sharing GGT version 2.0 Blender 2.82
To reproduce: 1) Open Blender 1) Initialize Character -> Select T-pose fbx 2) Join Animations ->Select all except T-pose 3) Wait for it to finish then check out the created animations
Additionally, there's some kind of facial animations that I didn't download from Mixamo but somehow appear in the final animations? Not sure where they came from...