Open nongvantinh opened 4 years ago
After join animations models don't move like on mixamo in other words It's stay in place. We should let user decide should or not enable root motion. When import model to Godot engine we use AnimationTree RootMotion instead.
After join animations models don't move like on mixamo in other words It's stay in place. We should let user decide should or not enable root motion. When import model to Godot engine we use AnimationTree RootMotion instead.