vini-guerrero / godot_game_tools

This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
GNU General Public License v2.0
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animations are not added? #29

Open unicornlox opened 4 years ago

unicornlox commented 4 years ago

When I try to add animations in the blender it turns out successful but does not display in animation list.I get this error when the bone name changes so the armature: `Traceback (most recent call last): File "/home/mycomputer/.config/blender/2.83/scripts/addons/src/panels/character_utilities_panel.py", line 74, in draw rootmotionRow4.prop_search(tool, "rootmotion_hip_bone", ob.data, "bones", text="Root Bone") AttributeError: 'NoneType' object has no attribute 'data'

location: :-1

`

vini-guerrero commented 4 years ago

Hello @mrParabol can you make sure all of the selected files have keyframes attached to it? Sometimes Mixamo can handle you a file supposed to have an animation but actually it's just a pose. The issue you described usually happens when among the selected files you have something like this:

Supposed to be an animation but just a regular pose without keyframes. image

vs

Pose + Keyframes image

PixsaOJ commented 3 years ago

I downloaded FBX binary (and FBX 7 too last time)

This is how it looks: image

This is import error on default character image

I select Armature, click "Join Animations" and nothing is added.

PixsaOJ commented 3 years ago

If I import through Initalize character: image