vini-guerrero / godot_game_tools

This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
GNU General Public License v2.0
365 stars 35 forks source link

Dev #4

Closed janne-ha closed 4 years ago

janne-ha commented 4 years ago

This fixes me to be able to run addon on linux and reintroduces Renaming and Prepare functions. Currently i'm copying the .py files into ~/.config/blender/2.81/scripts/addons/godot_game_tools/ and then copying them back into my local repo when i want to commit changes. This way I can quickly test things just by restarting blender after i have modified a .py file.

This pull request is more to show what i needed to do to get Dev branch working again. I'm using __init__.py instead of godot_game_tools.py.

We should probably test this setup on all platforms :)

janne-ha commented 4 years ago

Damn me! Got off the pc and realized I didn't include modified utils.py , I just modified to return true and removed references to self from it :) if I remember correctly. Changing line 173 on mixamo_controller.py to valid = True should fix it for now.