vini-guerrero / godot_game_tools

This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
GNU General Public License v2.0
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all animations are centered on hips #52

Open Unwarped opened 2 years ago

Unwarped commented 2 years ago

Hey. I have been using this amazing addon for a while and have one problem that I can't seem to solve. In mixamo I have an idle animation where the character leans left and right. If I import the .fbx of just the idle animation into blender without the addon it works fine. But with godot game tools when I combine a few animations, the animation becomes centered on the hips when it should be the feet. So instead of the character leaning, the feet just slide left and right. It looks crazy.

I tried experimenting with the root animation settings but can't seem to fix it. Do you know of any way I can fix this? Please let me know if you need any more information or a file example. Thank you!

biswas08433 commented 1 year ago

Change the hips scale back to 1. The default value is 0.01 due to an old mixamo perk. Its corrected in mixamo now. So... Tell me if the problem persists.

01lifeleft commented 1 year ago

Set hips scale to 1 will break root motion.

biswas08433 commented 1 year ago

Maybe, but animation will be proper.